ak_rgbMatteTool.mel

ak_rgMatteTool

This is the tool I created for easy assignment of RGB Mattes for the objects in the scene during the maya render process.For those who havn’t used RGB matte passes in render, RGB matte passes help in extracting individual 3d elements from a maya scene render containing multiple objects. This handy tool helps in creating mattes for ambient, diffuse, Incandescence, and reflect channels with the click of a button.

The usage of the script is as follows
source ak_rgbMatteTool.mel;
ak_rgbMatteTool();

you can download the script here

About anoop a k
Technical artist by profession. Technophile to the core! Love dancing , sketching and photography.

5 Responses to ak_rgbMatteTool.mel

  1. Jaehun-Nam says:

    HI

    I’m From south korea

    I dont speak Eglish

    Sorry..

  2. Jaehun-Nam says:

    I dont speak Eglish

    Sorry..

  3. pramod says:

    hey thx man to share this

  4. pramod says:

    hey.. but m using 2010 64 bit and m getting trouble to make tool in self .. plz help ASAP

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